Skip to content

Snap to existing geometry

Snapping is on by default and works across every tool. When the cursor gets close to an existing point or edge, drawtonomy locks onto it and lights up an indigo indicator.

A single linestring is the starting target; a second linestring snaps to it, then a vehicle and a rectangle snap to features in turn.

The demo runs three different tools against the same kind of target.

Starting from a single vertical linestring, the second one is drawn so its corner lands exactly on the first’s top edge. The result is a right angle that shares a point — not just visually overlapping pixels.

Two linestrings, the second one snapped to the first to form a corner

Switching to the Vehicle tool and dropping a car onto a lane snaps the vehicle onto the lane’s centerline and orients it along the lane direction.

A vehicle placed on a horizontal lane, snapped to its centerline

Rectangle snaps to a vehicle / canvas point

Section titled “Rectangle snaps to a vehicle / canvas point”

The Rectangle tool gets the same snap behaviour. The dashed indicator shows where the corner is being pulled to.

Rectangle being drawn near a vehicle; a dashed line shows the snap target

Hold Shift while clicking or dragging to bypass snap for that single action. Release Shift to resume snapping.

This is the right move when you want a point near, but not exactly on, an existing target.